#pragma once
#include <cocos2d.h>

USING_NS_CC;

class BulletsBank : public CCObject
{
public:
	BulletsBank(void);
	~BulletsBank(void);

	void initBank();
	void clearBank();
	CC_SYNTHESIZE_RETAIN(CCDictionary*, _listBulletFactory, BulletFactories);

	static BulletsBank* _instance;
	static BulletsBank* sharedBulletBank();

	bool _isInit;
};	

